I know that in my very first post, I specifically said I was going to "steer away from obvious examples of artistry in gaming, like Journey". Now that I've actually played the game, though, I feel obligated to write something about it. After all, Journey offers an experience that truly is a work of art in and of itself.
So, here they are: my four favourite moments of Journey. (Spoilers!)
1. Finding the Other Traveler
Credit: Indie Gamer Chick |
2. Sand Surfing in the Sunset
Everyone who's played Journey will know the part I'm talking about. Midway through the game, Adrian-APCD and I surfed down a spiraling structure filled with sand, jumping and chirping all the while. The sun was setting behind the mountain, causing the sand to shine golden and the pillars around us to cast long shadows. There was nothing "game-y" about this segment; it was just two travelers on a magical thrill ride. What an experience.
3. Dodging the Giant Rock Serpents
Credit: Charleston Hokama |
4. Those Final Cold Moments
Journey's ending is truly special, but for me, it's the section right before which resonated most. I had come so far to reach the peak with the pillar of light, but the mountain did not welcome my dedication. Instead, it sent freezing winds to hurl me back to the desert, and a bitter cold that consumed not only my scarf, but also the cloth creatures I'd grown to love. Step after shivering step, I inched closer to the summit - but the raging blizzard ended my hopes. I watched my traveler collapse into the snow with a solemn understanding. Not all journeys are meant to be.
And in my interpretation of the game, that is where the traveler's life really ended. The white-robed priests of ages past woke me, but only in a spiritual sense - I could not physically reach the mountaintop. And so it goes - there cannot be rebirth without death.
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