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Showing posts with label character analysis. Show all posts
Showing posts with label character analysis. Show all posts

Sunday, April 27, 2014

Nazism in The Last Story

    Image result for hitler
Not so different, you and I. Zangurak picture: Behind the Voice Actors Hitler picture: BBC

The relatively harsh Treaty of Versailles forced post-World War I Germany to pay enormous reparations, cede much of its territory, and drastically decrease the size of its army. These terms, combined with all the normal costs of post-war reconstruction, left the German people eager for someone who would fix their problems, regardless of the morality of the solutions. In came Adolf Hitler and the National Socialist German Worker's Party (Nazi Party), who were all too willing to give the people what they wanted.

The story of Nazi Germany is not altogether different from the story of the Gurak in The Last Story. After losing a war with the humans, the Gurak were forced onto a harsh continent of lava and stone, a shadow of their former power. Then, Zangurak appeared, and united all the Gurak for the first time in history with his power and charisma.

Just as Hitler blamed the Jews and other groups for all of Germany's problems, Zangurak fostered hatred for the humans among his people. Hitler had his concentration camps full of Jews, gypsies, homosexuals and others, and Zangurak had his mines full of human slave workers.

This might be a bit of a stretch, but the idea of Nazi mysticism also has parallels with Zangurak's obsession with the power of the Outsider.


The banter between Zangurak and player character Zael during their final battle (Credit: YouTube user omegaevolution) sums up Zangurak's moving rhetoric and his semi-justified quest for power after years of oppression by the humans (start video around 2:30). Just as the Allies might have prevented World War II had they adopted Woodrow Wilson's policy of forgiveness, the humans might have spared many lives from both species had they worked harder to repair relations with the Gurak.

Tuesday, April 15, 2014

The Sympathetic Usurper: Zant from Twilight Princess

Yes, yes, Zant did some evil things. He usurped Princess Midna and turned her into an imp, transformed his own people into an army of vicious monsters, invaded Hyrule, and shaped it into a nether realm full of scared, lost spirits.

But can you blame him?
"The people of our tribe...were locked away in this world like insects in a cage."
The Twilight Realm was created to be a prison. Much of the Twili, including the royal family, simply didn't care about their situation anymore. Not Zant. He was a man who longed for the world of light and all its desires, excitement, and impermanence. In the constant, unchanging Twilight Realm, the only opportunity for someone like this was power.
It may be pretty, but there ain't much to do around the Twilight Realm.
Zant states that he sought power legitimately at first, and he "endured in that depraved household" for that chance. The Twili, however, were not the sort to give power lightly, and Zant's ambition scared them. Thus, his only option left was the pact he made with his "god", the Demon Thief Ganondorf.

The best comparison I can could up with was an outgoing, inquisitive child growing up in an enclosed Amish or Mennonite community. The kid longs for something he can't quite identify (Internet, fame, etc.), but his aspirations are quelled by his conservative family and friends.

Ultimately, Zant was a suppressed visionary who seized upon the first possibility of success he could find.

Sunday, April 6, 2014

Character Analysis: Security Chief Melanie Bronson from System Shock 2

An under-appreciated badass. (Source: SHODANPEDIA)
Amid corrupt corporate executives and military officers, a hacked AI, and a psionic, parasitic annelid hivemind, Security Chief Melanie Bronson decided to f**k them all.

Bronson wasn't especially well-liked, referred to as "goddamn Bronson" by her subordinate Turnbull, and "that paranoid crank" by Yount from Ops deck. Everybody thought she was nuts, with her conspiracy theories and malfunctioning security turrets, as well as her conviction that some malignant force had infiltrated the UNN Von Braun.

Unfortunately for everyone aboard, she was right.
"Screw Anatoly, screw Diego, and screw whatever poisonous influence has desecrated this vessel... I will not abandon my post or my charge..."
 She proceeded to declare martial law on the ship, and told her men, "Anything that gets in your way, human or not, kill without pause or remorse." She demonstrated this order by executing Malick, a hacker under the influence of the aforementioned annelid hivemind (listen to the audio log below).


(Wait until the end for Bronson's badassery)
(Source: Tindeck user PsychedelicSA)

Of course, she also killed some innocent people who weren't being cooperative, but hey, they probably would have become worm-zombies anyway, right?

Bronson's actions have a huge impact on the player. Her security access doors present both a major obstacle and a reassurance that you won't have to face whatever's beyond the door until you're ready. Her turrets can also be quite a pain, but a hacking-focused character can easily use them to their advantage.

Ultimately, Bronson's incredible balls are what get her killed. Infected by the annelids, Captain Diego sends his military force of about 120, supplemented by various annelid creatures, to take out her numerically weaker security squad. A rebel to the end, her personality and awesomeness can be summarized by her final audio log:


(Source: Tindeck user PsychedelicSA)